var delay=20000 //set delay in miliseconds
var curindex=0

var randomimages=new Array()

randomimages[0]="img/pic_home01.jpg"
randomimages[1]="img/pic_home03.jpg"
randomimages[2]="img/pic_home05.jpg"
randomimages[3]="img/pic_home07.jpg"
randomimages[4]="img/pic_home09.jpg"
randomimages[5]="img/pic_home11.jpg"

var preload=new Array()

for (n=0;n<randomimages.length;n++)
{
	preload[n]=new Image()
	preload[n].src=randomimages[n]
}

//document.write(randomimages[Math.floor(Math.random()*(randomimages.length)))
//document.write('<img name="defaultimage" src="'+randomimages[Math.floor(Math.random()*(randomimages.length))]+'">')
document.write('<td valign="top" align="left" colspan="3" height="480" bgcolor="#ffffff" width="782" style="background:url('+randomimages[Math.floor(Math.random()*(randomimages.length))]+') no-repeat;">')

function rotateimage()
{

	if (curindex==(tempindex=Math.floor(Math.random()*(randomimages.length)))){
		curindex=curindex==0? 1 : curindex-1
	}
	else
		curindex=tempindex
	
	document.images.defaultimage.src=randomimages[curindex]
}

setInterval("rotateimage()",delay)

onerror = keinfehler;
function keinfehler(){return true;}

